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Killer Game Programming in Java: Java Gaming & Graphics Programming

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Autor:
Andrew Davison (veja mais livros deste autor)
Editora:
OREILLY & ASSOCIATES(veja mais livros desta editora)

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Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fuelin g an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy´s Politika, and scores of others have earned awards and become bestselle r s.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming tech no logies and techniques. It is the first book to thoroughly cover Java´s 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, te stosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java als o clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline- fuele d games in Java.

Código de barras:
9780596007300
Dimensões:
5.10cm x 17.80cm x 23.30cm
Edição:
1
Marca:
OREILLY & ASSOCIATES
Idioma:
Português
ISBN:
9780596007300
ISBN13:
9780596007300
Número de páginas:
998
Peso:
1400 gramas
Ano de publicação:
2022
Encadernação:
BROCHURA