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Introduction to Game Design, Prototyping, and Development

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Autor:
Jeremy Gibson (veja mais livros deste autor)
Editora:
ADDISON-WESLEY PROFESSIONAL - PEARSON(veja mais livros desta editora)

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This hands-on guide covers both game development and design, and both Unity and C#. Written by an instructor who helped pioneer America´s #1 university game development program at USC, this guide illuminates the basic tenets of game design and presen ts a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine. Jeremy Gibson presents prototyping as a core game design skill (much as sketching is a core artist´s skill), taking a straight f orward, commonsense approach that has been refined over many years of teaching beginners. Throughout, students are encouraged to experiment on their own, and to discover that most problems have multiple solutions.

Código de barras:
9780321933164
Dimensões:
0.00cm x 18.00cm x 22.00cm
Edição:
1
Marca:
ADDISON-WESLEY PROFESSIONAL - PEARSON
Idioma:
Português
ISBN:
9780321933164
ISBN13:
9780321933164
Número de páginas:
944
Peso:
1500 gramas
Ano de publicação:
2022
Encadernação:
BROCHURA