Introduction to Game Design, Prototyping, and Development
- Autor:
- Jeremy Gibson (veja mais livros deste autor)
- Editora:
- ADDISON-WESLEY PROFESSIONAL - PEARSON(veja mais livros desta editora)
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This hands-on guide covers both game development and design, and both Unity and C#. Written by an instructor who helped pioneer America´s #1 university game development program at USC, this guide illuminates the basic tenets of game design and presen ts a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine. Jeremy Gibson presents prototyping as a core game design skill (much as sketching is a core artist´s skill), taking a straight f orward, commonsense approach that has been refined over many years of teaching beginners. Throughout, students are encouraged to experiment on their own, and to discover that most problems have multiple solutions.
- Código de barras:
- 9780321933164
- Dimensões:
- 0.00cm x 18.00cm x 22.00cm
- Edição:
- 1
- Marca:
- ADDISON-WESLEY PROFESSIONAL - PEARSON
- Idioma:
- Português
- ISBN:
- 9780321933164
- ISBN13:
- 9780321933164
- Número de páginas:
- 944
- Peso:
- 1500 gramas
- Ano de publicação:
- 2022
- Encadernação:
- BROCHURA